Saturday, January 8, 2011

Friday, January 7, 2011

Introducing: My New Main?

It ain't easy swingin' this big 'ol mace and keepin' these braids perfectly plaited all at the same time.

Following the guide I made the other day, I started by choosing a class. I've always wanted a Holy Paladin. The first toon I ever made was a Dwarven Paladin, and although she never made it past level 20, that has kind of always been where my heart lies. Knowing that I wanted to be a Paladin, I couldn't bring myself to make a Blood Elf or a Tauren, so if I'm going to be Alliance, I might as well be a Dwarf. Archaeology bonus FTW! I can't wait til I get her to level 20 so I can pick up that profession. Speaking of professions, she's an Herbalist/Scribe. Lord knows I'm going to have my work cut out for me to role-play that.

P.S. Gwennis is on Argent Dawn (US), so if there is any bit of SAN still around, please let me know. Otherwise, I'm on the hunt for my special sort of guild which includes a little bit of everything but especially socializing.

Thursday, January 6, 2011

Shit My Friend Says: Blink

Friend: There's this bug where sometimes the boss dies under the stairs and you need a mage to blink under there to loot it. So I'm trying to blink through the stairs.

A few seconds pass.

Friend: Wait. Why am I the only one alive?

Me: Maybe because you were trying to blink through the stairs instead of fighting?

Wednesday, January 5, 2011

How to Choose

Which class should I play? Tanks try to attract the attention of the monsters and can take quite a beating. Healers can heal, duh. Pure DPS is a damage dealer. They may not be able to take a beating, but hopefully they can kill faster than being killed.

Tanks - Death Knight, Druid, Paladin, Warrior
Healers - Druid, Paladin, Priest, Shaman
Pure DPS - Hunter, Mage, Rogue, Warlock

All classes have the ability to be dps. Ranged stand at the back and shoot or cast at the monsters. Melee get up in the fray and stab, whack, bam.

Ranged - Druid, Hunter, Mage, Priest, Shaman, Warlock
Melee - Death Knight, Druid, Paladin, Rogue, Shaman, Warrior

Each class has a preferred armor class. Cloth wearers are the squishiest, with Plate wearers having the strongest armor (and consequently the higher repair bills).

Cloth - Mage, Priest, Warlock
Leather - Druid, Rogue
Mail - Hunter, Shaman
Plate - Death Knight, Paladin, Warrior

How do you choose which race?

First you must ask, which Faction. Then you must see which races can be your chosen class. Then, you could play around with Min/Maxing and choose based on racial attributes (you're better off going to Elitist Jerks for this information). Or you could be like me and choose by looks or role-play-ability.



Racial Bonuses to Professions may also make a difference to you.

Draenei - Jewelcrafting
Dwarf - Archaeology
Gnome - Engineering
Worgen - Skinning

Blood Elf - Enchanting
Goblin - Alchemy
Tauren - Herbalism

Which professions should I have? Gathering professions are just that, professions that consist of simply gathering things. Production professions rely on gathering to craft different items.

Gathering - Herbalism, Mining, Skinning
Production - Alchemy, Blacksmithing, Enchanting, Engineering, Inscription, Jewelcrafting, Leatherworking, Tailoring

Well matched pairs:
Herbalism/ Inscription
Mining/Blacksmithing - ideal for plate wearer
Skinning/Leatherworking - ideal for leather or mail wearer
Enchanting/Tailoring - ideal for cloth wearer

In the end, play what you enjoy. I encourage all of those new to the game to try out every combination that appeals to you, but then you might wind up an altoholic like me. This "guide" was written purely as an aid to myself in making choices. I post it here in the event that it may help others.